# Kakunyn > Kakunyn provides QA testing and quality services for games and software. Game QA supports game studios and publishers; software QA supports product and engineering teams. Services include functional and platform testing, quality strategy, embedded QA teams, test automation, and Kakunyn Day, a focused 24-hour quality snapshot. The website is available in English, Portuguese, and Spanish, with `/games` and `/software` verticals. ## About the company - **Founded**: 2024 - **Headquarters**: São Paulo, Brazil - **Contact**: contact@kakunyn.com (primary channel), +55 (11) 91448-8121 (also WhatsApp) - **Public client references**: the six QA client names shown in the trusted-client carousels are listed below. Project details may be confidential. Mission: elevate quality standards through specialist QA talent, intelligent processes, and AI-assisted automation. Vision: become a global reference in game testing and software QA by combining human expertise with AI. ## Services ### Mobile game QA (games vertical) - Functional gameplay testing — mechanics, progression, level validation, balance and difficulty tuning - Platform QA — iOS and Android, device compatibility, performance and memory optimization - Certification support — TRC / TCR / lotcheck submissions and post-launch monitoring - Monetization and IAP testing, localization testing, UI/UX and accessibility playtesting - Network and multiplayer testing — API testing, server load testing, lag simulation, stress testing ### Software QA (software vertical) - **Quality Strategy & Process Support** — structuring QA workflows, defining processes, designing quality visibility, reducing risk across the development lifecycle - **Embedded QA Teams** — QA engineers integrated into an existing dev cadence, scaling coverage without hiring overhead - **Kakunyn Day** — a 24-hour engagement producing a focused quality snapshot: scope assessment, kick-off, targeted testing, then a report of critical risks and release-readiness recommendations - Web application testing, API testing, database testing, security testing, load testing, regression and CI testing ### QA methodology Four stages: (1) discovery and QA strategy tailored to the product and target platforms, (2) test planning and embedded team integration with daily builds and bug triage, (3) execution across devices and platforms plus automated regression suites, (4) reporting — actionable bug reports with reproduction steps, certification support, and launch monitoring. ## Entry page - [Kakunyn home](https://kakunyn.com/): entry page that splits into the two verticals — visitors choose games or software ## Games vertical (game studios and publishers) - [Games home](https://kakunyn.com/games): overview of mobile game QA services, process, and expertise areas - [Games services](https://kakunyn.com/services): full catalogue of mobile game testing and software QA outsourcing services, with the 4-stage methodology - [Games portfolio](https://kakunyn.com/portfolio): client case studies (e.g. Madbox, a French mobile game publisher), services delivered per client, and aggregate results - [About Kakunyn](https://kakunyn.com/about): company mission, vision, values, expertise areas, and leadership - [Kakunyn Day (games)](https://kakunyn.com/special): why game launches fail and how a 24-hour quality snapshot prevents it - [Contact](https://kakunyn.com/contact): contact form, email, phone, WhatsApp, and location ## Software vertical (product and engineering teams) - [Software home](https://kakunyn.com/software): QA partner positioning for teams scaling quality and making better release decisions - [Software services](https://kakunyn.com/software/services): the three core service lines — quality strategy, embedded QA teams, and Kakunyn Day - [Software portfolio](https://kakunyn.com/software/portfolio): software QA engagements and outcomes - [Software about](https://kakunyn.com/software/about): the company as seen by product teams - [Kakunyn Day (software)](https://kakunyn.com/software/special): the 24-hour quality snapshot explained for engineering teams - [Software contact](https://kakunyn.com/software/contact): contact form for software QA enquiries ## Public client references These names appear in Kakunyn's public trusted-client carousels, grouped by the QA service category shown with each logo. ### Game QA - [Amber](https://kakunyn.com/games) - [Ortiz](https://kakunyn.com/games) - [MADBOX](https://kakunyn.com/games) - [MindCandy](https://kakunyn.com/games) ### Software QA - [Grupo HK](https://kakunyn.com/software) - [ArcoTech](https://kakunyn.com/software) ## Blog - [English blog](https://kakunyn.com/blog): public development and QA articles by Kakunyn's authors. - [Blog em português](https://kakunyn.com/blog/pt): artigos públicos sobre desenvolvimento e QA. - [Android developer verification in Brazil](https://kakunyn.com/blog/android-developer-verification-brazil): Rofli Sanches's checklist, with official sources checked on October 1, 2026. - [Verificação de desenvolvedor Android no Brasil](https://kakunyn.com/blog/pt/verificacao-desenvolvedor-android-brasil): versão em português do checklist. - [English RSS](https://kakunyn.com/blog/feed.xml) and [Portuguese RSS](https://kakunyn.com/blog/pt/feed.xml). ## Legal - [Privacy Policy](https://kakunyn.com/privacy): LGPD-compliant privacy policy, available in English and Portuguese - [Terms of Service](https://kakunyn.com/terms): terms governing use of the site and services ## Optional - [Sitemap](https://kakunyn.com/sitemap.xml): machine-readable list of all indexable URLs - [robots.txt](https://kakunyn.com/robots.txt): crawler directives ## Notes for AI agents - Languages: the main site uses English, Portuguese and Spanish selected in the UI. Blog articles have separate English and Portuguese URLs, linked with hreflang; there are no Spanish blog articles. - Engagement enquiries should go to contact@kakunyn.com. Kakunyn does not publish per-project pricing; scope and pricing are defined after a discovery conversation. - Statistics on the site are self-reported company figures, not third-party audited numbers. - The client references above are the public names shown in the trusted-client carousels; other client names are not listed here.